Friday, March 26, 2010

4E Interlude Adventure: Kobold King Session 1

Session 1: March 24, 2010

Late in the evening, a group of hardy, though tardy, adventurers
found their way to the Copper Kettle in Winterhaven. Eager for
adventure, not to mention easy money, they entered with hope in their
hearts and the advertisement in their hands, only to find, to their
dismay, that the position had been filled by an earlier band of
adventurers, who had already departed for the Thunderspire Mountain.
There was no one remaining in the Copper Kettle, apart from the barman
and the barmaid, other than a rather grumpy dwarf named Drugo.

Drugo, known (mostly to himself) as Kobold-Killer, presented them with
an alternative adventure—to seek out and destroy the upstart Kobold
Kingdom in the Winterbole forest. Valthrun the Wizard arrived to add
his voice to persuade them to take up this quest, and shortly they
agreed to start out first thing in the morning with Drugo.

In the morning, however, they found only Valthrun, who informed them
that Drugo had been taken gravely ill and was unable to join them. He had,
however, some good news for them—Lord Padraig is offering 300 gp for solid
proof that they have defeated this Kobold king. The king is said to
wear a certain talisman at all times; if they return to Winterhaven
with this talisman, they will receive the promised reward.

The party then set out for the Winterbole forest, traveling for a time
along the King's Road. They came at length to the point at which they
must leave the King's Road and seek the Kobolds through
less-established pathways and into the forest itself. As it was nearly
night-fall, they set up camp and set a watch.

Midway through the second watch, the party was attacked by a band of
grey wolves. Wth little difficulty and only minor injuries, they
dispatched the beasts, and completed their night's rest (500 XP).

The following day they encountered a sludge pit trap (100 XP), which
they avoided, and were attacked by a band of dire rats and fire
beetles. Though Wisseau suffered two rat bites, he avoided being
struck by the dread Filth Fever, and the party was victorious over the
vermin (500 XP).

As we left our party, they were preparing to continue their journey in
search of the Kobold raiders.

Loot:
None. Wolves, rats, and beetles don't carry much, alas

XP:
Orfetus, Falcor, Wisseau, and Flynn Rathbone each gained 275 XP

Submitted by Gertrude Broom-Wielder, Interim DM

Thursday, March 11, 2010

Session 2 3/10/2010

The rescued Halfling, Rendil, thanked the party for interceding and offered them free lodging for as long as they remain in the Seven Pillared Hall. He also volunteered to guide them back through the labyrinth from where they were. Once back in the hall it was easy to find their companions and reunite at the Halfmoon Inn. By lucky chance, another adventurer was staying there and also had a bone to pick with the slavers. The new friend, Bronx, joined up almost immediately. It was decided that the party would rest and make their way into the labyrinth to the headquarters of the Bloodreavers. Rendil offered to lead them as far as the entrance to the Chamber of Eyes.

Bronx was impatient for a fight and decided to go find Brugg, the enforcer of the hall. His job was to ensure that the Mages of Saruun get their cut of all trade in the hall. Is is unpopular due to his heavy handed tactics and heavy thumb on the scales. The fight got ugly fast and Bronx killed Brugg with help from Warren and X'abra (350 xp). As the others rushed toward the sounds of fighting they spotted a tall figure in dark robes and a gold mask teleport out of the statue in the middle of the hall and walk briskly to the taproom.

He was angered by the violence but intrigued by Brox's offer to serve as the new enforcer. His counter offer was continued life in exchange for reconnaissance on one of the Mages of Saruun, Paldemar. Bronx turned him down and was teleported to a room off the hall full of poison gas. Opening the door he triggered a fire trap which nearly killed him (75 xp). The Ordinator Arcanis was very clear that he was not to be trifled with. The remaining party members were informed that they now had the job, whether they liked it or not.

The next morning Rendil led the party to the entrance of the Chamber of Eyes, as promised. From there most of the party snuck in via a balcony while Lucius and Cwthwn knocked on the front door. The guards, four goblins and a bugbear put up a bit of a fight and made a lot of racket. Nevertheless the party prevailed and put them down (800 xp).

Loot Gained:
Brugg's Greatclub
bugbear's Belt of Sacrifice
goblin's Small Key

XP Gained-
Lucius, Cwthwn and Ralmandu- 133
Warren and X'abra- 249
Bronx- 324

Quotes:

Thursday, March 4, 2010

Session 1- 3/3/2010

All around the town of Winterhaven signs are posted. "Adventurers! Looking for easy money? Trials at the Copper Kettle tonight at seven-o-clock." Twelve people answered the call. Of the motley assortment of people in the copper kettle as seven o'clock approached six stood out. It was as though they were more potent, more real than those around them.

At the stroke of seven a bolt with a message attached struck the posted sign in the Copper Kettle. Warren and Lucius were the first to arrive at the spot. The note read, "The six who remain will be hired." Warren and Lucius opted for less fighting and informed the patrons of the tavern that it instructed those wishing to take advantage of the easy money to go out into the street. A little extra subterfuge removed the others who had quests of their own. This left those six puissant champions. (xp- 1800)

A well dressed man, Lord Padraig, descended the stairs performing a slow clap. He congratulated the assorted adventurers for cleverness and offered them the job of stopping The Bloodreavers, a group of slavers who had based themselves in Thunderspire mountain. Having a job as a unit the assortment became a party. Huzzah!

The barkeep, Bairwin, offered a little extra cash on the side to the party if they would make a goods exchange with his associate, Gendar, in the Seven-Pillared Hall, a market in Thunderspire. Since they were going anyway some of the party agreed to take on the job.

The journey along the well kept trade road to Thunderspire was easy and uneventful. The party passed the minotaur statues which mark the entrance and made their way into the mountain. The Seven-Pillared Hall is a huge cavern with walls fashioned into shopfront facades. Lucius and X'abra went to "Gendar's Curios and Relics" to make the Bairwin's trade. (xp- 175) He also offered to reward the party if they can retrieve a staff he lost to some Duergar thieves.

The rest of the party followed a goblinoid back out the of the hall and into a series of passages. They found a room which was serving as base of operations for a small number of Bloodreavers. They heard the bloodreavers arguing with a captive and decided to take decisive action. A battle ensued which the party won. Rendil, the halfling captive, thanked them profusely. (xp- 750)

Loot gained-
A small box full of mysteries- intended for Bairwin.

XP gained-
Lucius and X'abra- 387
Warren, Cwthwn, Ralmandu, K'hash- 487

Quotes-
Regarding the drow language, "it's sorta' like welsh but spikier."- Steve

Welcome to the Copper Kettle!

In the fine tradition of D&D adventures beginning in taverns you may find this Copper Kettle as our home base. Not only for the party's adventures but also for information about the 4E campaign we have just begun.

I will endeavor, as much as I can, to give weekly recaps here. The recaps will include session notes on xp and loot gained as well as the usual summary.

Notes on this adventure's changes.
-Keep in mind that with this adventure I will be awarding xp to the players present for the adventure. Each encounter has an overall xp value and that will be given the the characters who participate in it.
-We are starting with a pre-made adventure but I will be seeding other adventures throughout. I am presuming you to be itinerant adventures without some overwhelming geas (yet). As such, you are welcome to take any seed at any time pursuing wealth and adventure as you will.

Enjoy!